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Shader Graph Flipbook node sprite animation - usinty shader graph tutorial 3

making classic animation using unity's shader graph. In this unity shader graph tutorial we will use the Flipbook node to trim a sprite sheet image (atlas) with animation frames, and always display a single frame from the sprite. then we will use the time node to change the frames over time. I will also introduce the modulo node and use it to prevent rendring on a blank keyframe. 00:00 Intro 00:23 Source of example sprite 01:36 Rendering the sprite to the shader 02:41 Selecting a frame from the map (using the flipbook UV) 03:38 Animating 05:09 Modulo 07:47 Alpha / Transparency 08:50 Floor-Modulo bug 09:33 Outro I'm Amit Leshem, an Indie Game Developer. making the first steps in game development. Game development as a single developer, will have me doing more then just programming. I will also have to do the marketing of both myself and the game (with 0 dollars) and make the graphics, animation and maybe even sound and music while keeping everything as cheap as possible. subscribe to my channel and follow my adventures of becoming the world greats game developer. website: http://www.happy-spider.com/ instagram: @happy_spider_games \| |/ :) /| |\

Иконка канала JavaScript и алгоритмы
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2 года назад
12+
57 просмотров
2 года назад

making classic animation using unity's shader graph. In this unity shader graph tutorial we will use the Flipbook node to trim a sprite sheet image (atlas) with animation frames, and always display a single frame from the sprite. then we will use the time node to change the frames over time. I will also introduce the modulo node and use it to prevent rendring on a blank keyframe. 00:00 Intro 00:23 Source of example sprite 01:36 Rendering the sprite to the shader 02:41 Selecting a frame from the map (using the flipbook UV) 03:38 Animating 05:09 Modulo 07:47 Alpha / Transparency 08:50 Floor-Modulo bug 09:33 Outro I'm Amit Leshem, an Indie Game Developer. making the first steps in game development. Game development as a single developer, will have me doing more then just programming. I will also have to do the marketing of both myself and the game (with 0 dollars) and make the graphics, animation and maybe even sound and music while keeping everything as cheap as possible. subscribe to my channel and follow my adventures of becoming the world greats game developer. website: http://www.happy-spider.com/ instagram: @happy_spider_games \| |/ :) /| |\

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