Houdini to UE5 - How to Send Geometries with Attributes
00:00:00 Introduction - What is this? 00:01:23 Existing & New Approach for sending Geometries with Attributes 00:09:56 Brief Workflow for this New Approach 00:15:55 Explanation: Point Number Conversion 00:20:37 Explanation: Save Attributes as Texture 00:27:07 Explanation: Software Pipeline 00:30:12 Houdini: Animated Geometry 00:45:48 Houdini: Point Number to Color 00:54:01 Houdini: Save Alembic File 00:56:39 Houdini: Create Custom Attributes 01:11:09 Houdini: Create Global Parameters 01:20:14 Houdini: Point Grid with Attributes 01:51:35 Houdini: Create Image with COP 02:02:57 Houdini: Render Texture Image 02:05:45 UE5: Initial Setup 02:14:06 UE5: Level Blueprint Setup 02:28:26 UE5: Shader for Custom Attributes 02:52:01 Conclusion
00:00:00 Introduction - What is this? 00:01:23 Existing & New Approach for sending Geometries with Attributes 00:09:56 Brief Workflow for this New Approach 00:15:55 Explanation: Point Number Conversion 00:20:37 Explanation: Save Attributes as Texture 00:27:07 Explanation: Software Pipeline 00:30:12 Houdini: Animated Geometry 00:45:48 Houdini: Point Number to Color 00:54:01 Houdini: Save Alembic File 00:56:39 Houdini: Create Custom Attributes 01:11:09 Houdini: Create Global Parameters 01:20:14 Houdini: Point Grid with Attributes 01:51:35 Houdini: Create Image with COP 02:02:57 Houdini: Render Texture Image 02:05:45 UE5: Initial Setup 02:14:06 UE5: Level Blueprint Setup 02:28:26 UE5: Shader for Custom Attributes 02:52:01 Conclusion