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Creating Terrain for my mobile Open World game using GODOT - Devlog 1

Video showing various techniques I've tried for creating terrain for my mobile game "Robot Invasion on Planet 9". Includes use of Blender sculpting, splatmaps, Zylann's GODOT heightmap plugin. Various water effects using shaders and spatial materials and the implications of running them on low end mobile devices. Shows very early work up to current day. See the Devlog 0 for background info on the project in general. References: GODOT realistic water shader https://github.com/godot-extended-libraries/godot-realistic-water Zylann's GODOT heightmap plugin https://github.com/Zylann/godot_heightmap_plugin Spatial Gardner https://github.com/dreadpon/godot_spatial_gardener Basic material water effect tutorial https://www.youtube.com/watch?v=jbYrpKWTlpw

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год назад
12+
18 просмотров
год назад

Video showing various techniques I've tried for creating terrain for my mobile game "Robot Invasion on Planet 9". Includes use of Blender sculpting, splatmaps, Zylann's GODOT heightmap plugin. Various water effects using shaders and spatial materials and the implications of running them on low end mobile devices. Shows very early work up to current day. See the Devlog 0 for background info on the project in general. References: GODOT realistic water shader https://github.com/godot-extended-libraries/godot-realistic-water Zylann's GODOT heightmap plugin https://github.com/Zylann/godot_heightmap_plugin Spatial Gardner https://github.com/dreadpon/godot_spatial_gardener Basic material water effect tutorial https://www.youtube.com/watch?v=jbYrpKWTlpw

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